﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace DnDCharacterBuilder.Classes
{
    [Serializable]
    public class EListItem
    {

        public EListItem(string name="", string desc="", int pageReference=1)
        {
            Name = name;
            Description = desc;
            PageRef = pageReference;
        }

        private bool isAvailable;
        public bool IsAvailable
        {
            get { return isAvailable; }
            set { isAvailable = value; }
        }

        private string _name;
        public string Name
        {
            get { return _name; }
            set { _name = value; }
        }

        private string description;
        public string Description
        {
            get { return description; }
            set { description = value; }
        }

        private int pageRef;
        public int PageRef
        {
            get { return pageRef; }
            set { pageRef = value; }
        }


    }
}
